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Text to 3D

Text to 3D model: describe it, get a GLB

Gifsy's text to 3D model generator turns a line of text into a textured mesh. It draws a reference image for you to approve first, free, then our GPU builds the model. You get a GLB, an STL for printing, and for characters a skeleton.

Describe a modelHave a photo? Start from it →
  • Free preview images
  • 1 credit per model
  • GLB and STL
Drag to turn it
“A cartoon fox adventurer with a green scarf”, made in about 2 minutes

How to make a 3D model from text

  1. 01

    Describe it

    Write what you want in a sentence and pick Character or Product.

  2. 02

    Approve the preview

    The GPU draws a reference image in seconds, free (up to 20 a day). Redraw it until it's right.

  3. 03

    Get the model

    Approve it and the GPU builds the shape, paints it and rigs characters. Download the GLB or STL, or embed it.

Prompts that work

Write it the way you'd brief an artist: one thing, its style, its colours and materials.

  • Character

    “A cartoon fox adventurer with a green scarf”

    The fox on this page. Drawn in a T-pose, then rigged.

  • Product

    “A wooden treasure chest with iron bands and gold coins spilling out”

    A game prop: one object, materials named.

  • Product

    “A chunky sci-fi rifle, matte grey with orange stripes, side view”

    Name the colours and the view you want.

  • Character

    “A small robot mascot with round eyes and a single antenna, toy style”

    A style word (toy, cartoon, realistic) steers the look.

Do and don't

  • Do
  • Describe one object or one character
  • Add a style: cartoon, toy, realistic, low poly look
  • Name colours and materials: brass, oak, worn leather
  • Pick Character for anything you want rigged
  • Don't
  • Ask for a scene, a room or several things at once
  • Rely on small text, logos or fine patterns
  • Ask for poses for characters: they're drawn in a T-pose to rig cleanly
  • Describe the background: it isn't part of the model

Character or Product

  • Character

    Rigged, in a T-pose

    People, creatures and mascots. Drawn standing in a T-pose, then fitted with a skeleton for posing and animation previews.

  • Product

    Textured mesh

    Props, products, furniture, food and weapons. No skeleton, just the object, painted all the way round.

From text to a game asset

The GLB opens in Blender, Unity (with glTFast), Unreal, Godot and three.js, so a prop or character you describe can be in your scene the same afternoon. Characters you make here can be previewed walking and running before you download.

What it costs

Every account gets 2 free models. One model costs 1 credit, and a model that fails on our side refunds its credit automatically. After that, plans start at $9 a month for 10 models. See pricing

Questions

Is text to 3D free?

The preview images are free, up to 20 a day, and every account gets 2 free models. After that a model costs 1 credit on a monthly plan. You only spend a credit when you approve a preview.

Why do I approve a picture first?

Text is open to interpretation. Drawing a reference image first shows you what the GPU understood in a few seconds, and you can redraw it until it's right, before spending a credit on the full model.

What makes a good text to 3D prompt?

One subject, a style word (cartoon, toy, realistic, low poly look), the main colours and materials, and anything distinctive about the shape. Leave out backgrounds and scenery: the model is one object or one character.

Can I make game assets from text?

Yes. Props, weapons, furniture and characters all work. Characters come rigged, and you can preview them idle, walking and running before you download the GLB for Unity, Unreal or Godot.

Can I use the models commercially?

Yes. Models you make are yours to use, including in commercial projects, games and client work.

Keep going

  • Image to 3DAlready have a photo or a drawing? Start from that.Open
  • 3D character generatorRigged characters you can preview walking and running.Open
  • Animation previewsIdle, walk, run and aim, right in the viewer.Open
  • All 3D model toolsEvery way into a model, with live examples.Open

Describe it. Turn it round in minutes.

Your first 2 models are free. No 3D skills needed.

Describe a model

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